Design a full multi-arc tabletop campaign with escalating stakes, faction webs, and session-by-session beats ready to run.
## CONTEXT I am a Dungeon Master preparing a campaign that will run across many sessions. I need a coherent macro-structure that connects the opening hook to a satisfying finale, with room for player agency and improvisation at the table. The campaign should feel intentional, with foreshadowing, recurring antagonists,…
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